The Chronicle of the Dungeon Master of Slaughter – A Reclusive Beautiful Girl Became a Dungeon Master, So She Pursues the Path of a Hikikomori – Chapter 15

𝐒𝐞𝐜𝐨𝐧𝐝 𝐓𝐢𝐞𝐫

𝐂𝐡𝐚𝐩𝐭𝐞𝐫 𝟏𝟓: 𝐒𝐞𝐜𝐨𝐧𝐝 𝐓𝐢𝐞𝐫

The day after starting special training with the middle-aged zombie.

As usual, I poured my fully recovered MP into the dungeon core and decided to use it to complete the unfinished second floor.

Special training is important, but it’s better if they can’t reach the boss room in the first place, so strengthening the dungeon has a higher priority than special training.

It’s the top priority.

🔹ᴀᴡᴇʙsᴛᴏʀɪᴇs.ᴄᴏᴍ ― ɪɴᴅᴜʟɢᴇ Iɴ ᴀ ᴄᴏʟʟᴇᴄᴛɪᴏɴ ᴏғ ᴛʀᴀɴsʟᴀᴛᴇᴅ ɴᴏᴠᴇʟs ᴡɪᴛʜ “ᴅᴀɪʟʏ ᴜᴘᴅᴀᴛᴇs” ᴀɴᴅ ᴇxᴄʟᴜsɪᴠᴇ ᴀᴄᴄᴇss ᴛᴏ ᴀᴅᴠᴀɴᴄᴇᴅ ᴄʜᴀᴘᴛᴇʀs🔹

Now.

The current DP is about 12,000 DP.

It’s an amazing number.

Considering this is a daily income, Grand Magic-senpai’s work ethic is truly incredible.

It’s at a level where I have to bow three times while looking at the status screen.

And this time, since I have abundant funds, I’ll go all out and indulge in remodeling the dungeon.

First, I use 1,000 DP to expand the scale of the second floor.

The labyrinth, which had a diameter of 200 meters, has now become a large labyrinth with a diameter of 500 meters.

Apparently, expanding a floor is cheaper than adding a new one.

However, if I try to expand it further, it seems like it will take a considerable amount of DP.

From there, I use another 1,500 DP to set up the moving walls I had set up last time in the expanded area.

Now I have 10,500 DP left.

There’s still plenty of money!

Let’s keep going!

The next step is even bolder.

I use a whopping 8,000 DP to change the environment of the entire floor.

The concept of the second floor is [Deadly Poison Floor].

As a result, the second floor has become a deadly labyrinth filled with deadly poison throughout the floor.

Poison fog, poison liquid, poison-coated traps.

Unless they bring in a large amount of antidotes, any monster other than those immune to poison will surely die just by exploring.

The reason I made the second floor like this is because the only intruders coming to this dungeon are humans and goblins for now.

The poison will definitely work on them.

Moreover, since there’s no mention of poison on the first floor, they shouldn’t think of bringing in a large amount of antidotes unless they’re spoiled.

Furthermore, this second floor.

The trick is that the poison is weak at first.

When they enter from the path connected to the first floor (since the boss room has moved, it’s now a downhill slope instead of a door), they won’t notice the poison, and only when they’ve progressed a bit will they finally notice the poison and the abnormalities in their bodies.

By that time, it’s already too late.

The way back is blocked by moving walls, and the intruders die without taking the dungeon’s information outside.

It’s perfect.

In other words!

With this, an almost unbeatable labyrinth has been completed!

Unless a monster immune to poison appears, I can finally sleep with my pillow high!

The only weakness of this floor is that the poison affects ally monsters as well, but

For now, I only intend to use inorganic and undead monsters that are immune to poison, so it’s not a problem.

After all, monsters with a will seem likely to betray, and I don’t like that.

It’s best to leave security to robots.

Personally, even undead are borderline.

They’re barely out.

I’m just putting up with using them for profit.

Well, anyway.

I bring the deadly poison second floor right in front of the boss room and consider it completed for now.

I really want monsters to roam this floor, but since I only have 2,500 DP left, I’ll give up for today.

What happened to the abundant funds. . .

When trying to build a full-scale dungeon, assets fly away at an incredible speed.

Even with Grand Magic-senpai here, I wonder how ordinary dungeons develop?

Maybe they’re growing steadily over a very long time.

Well, I’ve never seen any other dungeons, and I plan to continue being a shut-in, so I don’t care about the outside world.

Now that today’s remodeling is done, let’s get back to special training.

In the boss room, which has become much more difficult to reach than before, the sound of the Living Armor-senpai and the middle-aged zombie fighting echoed.

◆◆◆

The day after creating the deadly poison floor.

Since my MP has recovered, I thought I’d create some monsters today when I noticed an intruder.

By the way, since the deadly poison floor was completed, I had deactivated the alarm I had set up before.

To be precise, I set it to go off when someone enters the second floor, not the first floor.

Otherwise, it would interfere with my sleep.

Due to these circumstances, I didn’t notice the intruder who entered while I was asleep.

Well, as I decided before, I won’t mind if they just wander around the first floor.

If they leave as they are, I’ll let them go.

With that in mind, I brought out the monitor and checked the intruder’s appearance.

It was a goblin.

Again!

Aren’t there too many goblins coming to this dungeon?

Is there a big nest nearby?

If so, should I try to destroy it somehow?

. . .No, it’s impossible for now.

The only forces I can mobilize are the Living Armor-senpai and the middle-aged zombie.

I don’t mind using the middle-aged zombie as a disposable force for goblin extermination, but there’s still more to learn from him.

I can’t let him go yet.

I’ll think about it when I have more disposable forces.

Anyway, there are many goblins this time as well.

About 20 ordinary goblins.

Three hobgoblins like the ones I saw before.

And two new types of goblins that I don’t know.

First, let’s appraise them.

🔸🔸🔸

𝐆𝐨𝐛𝐥𝐢𝐧 𝐒𝐡𝐚𝐦𝐚𝐧 𝐋𝐯𝟐𝟓

𝐇𝐏: 𝟏𝟓𝟎/𝟏𝟓𝟎

𝐌𝐏: 𝟐𝟓𝟎/𝟐𝟓𝟎

𝐀𝐭𝐭𝐚𝐜𝐤: 𝟓𝟎

𝐃𝐞𝐟𝐞𝐧𝐬𝐞: 𝟔𝟐

𝐌𝐚𝐠𝐢𝐜𝐚𝐥 𝐏𝐨𝐰𝐞𝐫: 𝟐𝟎𝟏

𝐌𝐚𝐠𝐢𝐜 𝐑𝐞𝐬𝐢𝐬𝐭𝐚𝐧𝐜𝐞: 𝟏𝟎𝟓

𝐒𝐩𝐞𝐞𝐝: 𝟒𝟒

𝐒𝐤𝐢𝐥𝐥𝐬

[𝐅𝐢𝐫𝐞 𝐌𝐚𝐠𝐢𝐜: 𝐋𝐯𝟑][𝐋𝐞𝐚𝐝𝐞𝐫𝐬𝐡𝐢𝐩: 𝐋𝐯𝟏]

🔸🔸🔸

𝐆𝐨𝐛𝐥𝐢𝐧 𝐂𝐡𝐚𝐦𝐩𝐢𝐨𝐧 𝐋𝐯𝟒𝟎

𝐇𝐏: 𝟏𝟓𝟒𝟎/𝟏𝟓𝟒𝟎

𝐌𝐏: 𝟑𝟎𝟎/𝟑𝟎𝟎

𝐀𝐭𝐭𝐚𝐜𝐤: 𝟏𝟑𝟐𝟏

𝐃𝐞𝐟𝐞𝐧𝐬𝐞: 𝟗𝟓𝟎

𝐌𝐚𝐠𝐢𝐜𝐚𝐥 𝐏𝐨𝐰𝐞𝐫: 𝟏𝟒𝟎

𝐌𝐚𝐠𝐢𝐜 𝐑𝐞𝐬𝐢𝐬𝐭𝐚𝐧𝐜𝐞: 𝟓𝟓𝟕

𝐒𝐩𝐞𝐞𝐝: 𝟔𝟎𝟑

𝐒𝐤𝐢𝐥𝐥𝐬

[𝐂𝐥𝐮𝐛 𝐓𝐞𝐜𝐡𝐧𝐢𝐪𝐮𝐞: 𝐋𝐯𝟐][𝐋𝐞𝐚𝐝𝐞𝐫𝐬𝐡𝐢𝐩: 𝐋𝐯𝟐]

🔸🔸🔸

Strong?!

Strong for a goblin?!

The shaman is bad enough, but the champion is on another level and dangerous.

This is stronger than the middle-aged zombie when he was alive!

This isn’t a goblin anymore!

It’s one size larger than a hobgoblin, a mass of muscles, and has higher stats than the middle-aged zombie despite having a lower Lv.

Hasn’t it surpassed humans in terms of race?

The goblin group began exploring the first floor.

After spending a few hours exploring the first floor, they found the entrance to the second floor, and at the command of the champion, a few goblins and one hobgoblin stepped into the second floor.

They wandered around the second floor for about 20 minutes before becoming prey to the deadly poison and dying.

. . .They held out surprisingly well.

Although only the hobgoblin lasted for 20 minutes, the rest died within a few minutes.

Then, like the previous ones, the champion confirmed that the search party didn’t return and settled down on the first floor.

So go home!

But, I guess I should be relieved that the champion didn’t come to the second floor.

With its high HP, it might be able to force its way through the deadly poison floor.

Well, I think the Living Armor-senpai can easily kill it when it’s considerably weakened.

While they were doing as they pleased, I wasn’t doing nothing.

I converted MP to DP and created monsters this time.

Not a boss like the Living Armor-senpai, but mass-produced disposable monsters.

What I want from this monster is to be able to operate on the deadly poison second floor and not be painful to dispose of.

In other words, it can be produced at a low cost.

As a result, I chose the Golem as a mass-produced home security guard.

Golem.

The well-known, that Golem.

A giant made of earth and rocks.

An inanimate monster.

It’s a weak monster that can be summoned for 100DP, but this time, instead of summoning it normally, I created a mysterious device called “Golem Maker” and made a Golem with it.

This Golem Maker was inconspicuously mixed in with the list of producible traps in the dungeon, but its performance is exceptional.

When you put materials into the Golem Maker, it creates a Golem for free using those materials!

This allows me to create mass-produced home security guards at virtually no cost.

. . .Well, the Golem Maker cost 10,000DP, so it’s more like a prepaid fee.

But if I make 100 of them, I’ll get my money’s worth, so let’s work hard to produce them!

So today, I stopped my special training, dispatched the middle-aged zombie to the second floor, and had him dig the dungeon walls tirelessly with pickaxes (10DP).

Normally, the interior of the dungeon is indestructible, but it can be destroyed as a “destructible object” by the dungeon master’s will.

I collect the broken wall, or rather, the fragments of the rock wall with the item retrieval function and put them into the Golem Maker.

And here is the performance of the Golem that was born.

🔸🔸🔸

𝐑𝐨𝐜𝐤 𝐆𝐨𝐥𝐞𝐦 𝐋𝐯――

𝐇𝐏: 𝟐𝟎𝟎/𝟐𝟎𝟎

𝐌𝐏: 𝟎/𝟎

𝐀𝐭𝐭𝐚𝐜𝐤: 𝟏𝟎𝟎

𝐃𝐞𝐟𝐞𝐧𝐬𝐞: 𝟏𝟎𝟎

𝐌𝐚𝐠𝐢𝐜𝐚𝐥 𝐏𝐨𝐰𝐞𝐫: 𝟎

𝐌𝐚𝐠𝐢𝐜 𝐑𝐞𝐬𝐢𝐬𝐭𝐚𝐧𝐜𝐞: 𝟓𝟎

𝐒𝐩𝐞𝐞𝐝: 𝟓𝟎

𝐒𝐤𝐢𝐥𝐥

𝐍𝐨𝐧𝐞

🔸🔸🔸

Yeah.

Well, it’s reasonably high-performance if you consider it as a mass-produced model, I guess.

It doesn’t seem like it can win against a Hobgoblin one-on-one, but I’ll manage somehow with the power of numbers and the deadly poison on the second floor.

Thus, the mass-produced monsters roaming the dungeon were born, and this dungeon finally evolved from a cave to a true dungeon.

It’s been a long journey so far. . .



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